Friday, March 20, 2009

Jack Vettriano The Tourist Trap

oze between Ankh, the city with the better address, and Morpork on the opposite bank. Morpork was not a good address. Morpork was twinned with a tar pit. There was not a lot that plains like a toad on a firebrick. And even now, around midnight, the heat was stifling, wrapping the streets like scorched velvet, searing the air and squeezing all the breath out of it.
High in the north face of the Assassins' Guildhouse there was a click as a window was pushed open.
Teppic, who had with considerable reluctance divested himself of some of the heavier of his weapons, took a deep draught of the hot, dead air.
This was it.
This was the night.could be done to make Morpork a worse place. A direct hit by a meteorite, for example, would count as gentrification. Most of the river bed was a honeycomb crust of cracked mud. Currently the sun appeared to be a big copper gong nailed to the sky. The heat that had dried up the river fried the city by day and baked it by night, curling ancient timbers, turning the traditional slurry of the streets into a drifting, choking ochre dust. It wasn't Ankh-Morpork's proper weather. It was by inclination a city of mists and drips, of slithers and chills. It sat panting on the crisping

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